I think except the enemies all art is AI generated but that's fine, they look good. I like the old school art and feeling of the game. Movement controls are unresponsive, you need to hit w at leas two times for the player to move and it moves with a slight delay. The enemy sprites on the map an battlescreen are different, i don't like that. Their artstyle is different too. The enemy art is not consistent with overall artstyle and it's sticking out too much. You could have make the battles random like JRPGs. Battle system is fine. But characters like cleric earned the healing ability later on after i did some fights. Is there a levelling mechanic in the game bcs there is no sign of it in anywhere on UI.
Time loop mechanic is interesting but i think unncecessary, it could be incorporated in a better way. Also it makes the game more repetetive and tiresome.
Overall it's basicly a working and good looking Dungeon Crawler game which needs some fixes and improvements. Ah some other posters mentioned it too, closing the entire game when pressing escape is very annoying. You should fix that too. Imagine players hit escape by mistake and their entire progress gone :)