I think the concept of non existing is relatively easy to understand.
If we used "storeroom" as an alias for the place where things don't exist, I'd personally find it more difficult to understand and find it more difficult to explain - especially as a lot of games may have a room called the storeroom. Certainly, I'll try to clean up the description in the documentation, but storeroom is not the appropriate name for the non existent place in my view.