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i have an idea for the next game
Covebound:
you meet boxes that arent bound to the grid sooner or later you have to try and push them mutiple times because you arent unbound yet, a couple levels after that you get unbound to the grid

Covenuum already does that

there is an idea for either subgrid rotation or unbinding/rescaling the grid itself somewhere in here though

you mean Mountinuum?