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The visual presentation is great, the enemy design, lighting, shader effects are all very good.

My first experience was turning around at the start of the game and immediately clipping through the door and falling into a void.

The inventory icon difference between having and not having something is a bit subtle, at the start I assumed I started with all those items. I also hit an enemy with a bear trap, dynamite, and shotgun, and none of it seemed to affect it.

Thanks for submitting.