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(+2)

Great visuals. Especially liked the idea of finding a rarer type of cool guy to join your party, although I have no idea what their various abilities were, aside from the note on your main game page about engineers. Also curious if the flashlight attracts enemies or anything.

Some bugs and lack of sound, and I got extremely lost and didn’t manage to finish. I like the use of vents and multiple floors, but I do poorly enough navigating large similar-looking environments even when I’m not getting chased by monstrosities. Cool though.

Thanks for the review.

There are 3 types of party members.

Standard guy: No ability, just acts as a hit point.

Engineer: Open red doors.

Cultist "cool guy": Was supposed to be a modifier for the ending screen (cultist in your party: good ending, else: bad ending), but was not implemented. He's just a standard guy with different skin.


The flashlight does not affect monsters. A flashlight that attracts or repels certain monsters was considered, but not implemented.

We didn't have enough time to work on the sound and that's definitely a gap we want to fill next time.