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this game has a whole lot of potential! the most glaring issue i can see is that there is no indication of where to go or what to do when you start it up. I would suggest a simple "text tutorial" when you start a game that will give the player an idea of the important things they need to know, and when you have the game more fleshed out you can add more permanant NPCs or signes to give that info

Thanks I really appreciate that.