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Just to make sure we're on the same page, when you mention the bleed, you mean the idea where enemies apply DoT with an attack, right?

With "corpses" I more meant that enemies, instead of simply vanishing when defeated, would be replaced with a non-animated, non-interactive "dead" image. Kind of like Darkest Dungeon, if you've played it (except the position is unimportant so the corpse is just visual).

yes.
I see. But I don't see why this would help with the animations of multiple tf.

My reasoning is that "corpses" would kind of be the next best thing to have instead of enemy tf.

Sure, it wouldn't have the same thematic relevance as inflicting your enemies with the same thing they inflict upon you, but at least it rewards the player with lewds without multiplying the animation number.