A truly cozy game with a very clever mechanic! I ended up writing over 20 pages when I played. I do think a bit of balancing is necessary though. I got into a Hearth-Old Witch-Familiar cycle of doom, and it became difficult as the game went on to find prompts I hadn't done already. I think a good place to start would be excluding the overarching category from the three-letter code. For example, Witchery has WRH, HWO, RRW, and XWR. That's four of six prompts that add another witchery patch to the grid, on top of the one that already exists! Removing the Ws from the Witchery category would provide some better balance. That's really my only complaint, I thought the prompts were fantastic and the experience was delightful. Thank you!