You managed to get lots of underlying systems in place here, and they serve the game well. Movement feels good, combat is nice, leveling/equipment adds depth, etc. One note I will add is that healing items and food seem to be either not available as regular loot or very rare, because I was just opening chest after chest of largely useless equipment. The environment textures really just need to be set to not use linear filtering, I think.
The minimap is incredibly helpful - nothing like knowing where you're going! The opening seeds of the story seem interesting as well.
Full playthrough here: