This is a quirky and cool game. I don't think I've ever seen this type of mechanic before. I absolutely LOVE the pixel art and presentation. However in terms of difficulty, there were some parts that were straight up unfair and you were forced to wait a long time for wind change just to attempt it again.
I suggest changing the rate at which the wind direction changes in certain points of the level instead of keeping it one single static time.
Overall it was a decent game with a cool mechanic.
Also, if you would, could you please leave a thoughtful review for my game. I would very much appreciate it :D