Great as usual! This time you decided to go for more obvious secret passages, eh? This made finding them way easier and less time consuming, though I also loved how you needed to infer where they’re from the map in your dc23 game.
Battle was quite interesting choice of how to spread aggro and whom to take down first, though poison and AoE were still quite overpowered :)
Movement was a bit too slow for my liking, but it was not a big issue with chosen “dungeon” size.