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Nice concept with floor clearing and choosing 1 out of 3 for the next. Could see this expanded with some more features. Combat was like a game of chess once I figured it out. Beholders are the only ones that can actually hit you, the rest you can just "dance" around. Thankfully, the boss doesn't spawn beholders so I finished it on the first try. Atmospheric sounds could use a bit of work too, but it's a very solid base overall.