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Super cool idea, I liked how you can optimize your path through the dungeon if you know timings of certain event. Was killed several times with a debris while exploring, but overall it felt like quite a nice puzzle crawler.

I didn’t had any sounds though, that could add a lot to the atmosphere and reversing sounds when you’re moving back in time could sound soooo cool.

Thank you very much, I totally agree, so much so, that I already added back and forth music and a half a second future view to help the player avoid falling blocks in the post jam version. ;)