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I escaped ...

This was pretty fun. Movement feels pretty good, the game looks good with detailed environment.  The combat works perfectly for such a context. I like both the dungeon and quest structure. The placement of the items is not random and it's satisfying to find the storage where are stocked the things, batteries especially, for example. As for the quest structure, an overall open dungeon with exactly one keycard and you need to find two things among many other things then you can go is the right middleground to my taste between just needing to find the exit or the opposite the game requiring to visit every room (when not even in a defined order).

The only thing I did not like is that sometimes you kind of get stuck with 4 or 5 fights triggering in a row before you eventually manage to escape, I did not like that part, I feel like just dying due to sanity loss would actually have been less annoying to me sometimes.

Overall this is a very solid entry, thanks for sharing.