I completed the game.
There are many things I like about it. Before the last sequence it controls fast and movement is smooth (4th sequence is not horrible either), overall the game looks good and I enjoy the tactical challenge, the different sequences are varied.
The last sequence took me a while, and not for reasons that pleased me. I found a route but in a sense I bruteforced. Slaloming between the balls became obvious but only after a while and at this point I could not tell how you're supposed to approach the part after you turn left without losing life, I was happy with my way losing only 2 hps. The reason is that there's something I never understood with the red visual clues but I have difficulties understanding what I don't understand and then I have difficulties explaining what I don't understand too. Basically I think it's something like that : sometimes the red zone seems to be where you don't want to be this turn while sometimes it's where you don't want to be the next turn, and sometimes it feels like I die the next turn from being on it during the previous turn, wherever I go next I'm dead anyway. I know that's super confusing but I guess at least it expresses how confused I was when playing this last sequence of the game. In fact even before this one, first sequence aside I had rarely any idea of whether an enemy was going to attack my character or not.
In the end the game should have really been right up my alley and I did enjoy it quite a bit but I enjoyed it a bit less than I wanted.
Overall it was cool enough anyway, thanks for sharing.