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Wow, really well done! Super fun little game you have here.

Some things I would like to see:

- Way to speed up time, waiting for my units to reach the other side gets a bit boring since they are so slow.

- More interaction with your current units, like an ability that I can trigger on a cooldown.

Hey, thank you for your comment and suggestions. Yes a time speed rate is something I plan to do I'll try to add it soon (it will also help me debug and test faster so the sooner the better I guess)

For the Interactions it's the next big feature that I will work on once I'm done bringing all the other suggestions in. It will take the form of "Spells" with manual Aiming and a cost so you will have to choose the good opportunity to use them.

Thanks again and see you on your submission ^^

Since you are using Godot, I was able to add a time speed up to my game super easily with Engine.timescale