Thanks! Yeah, it`s kinda complicated with Unreal. It was 8 gigs before I fixed it... First project also, so I kinda realized about the size problem a bit too late
A great way to shrink the size is to get rid of all the pre-packaged Unreal assets that you didn't use within your game, and just delete them out the project. The maps, models, etc. My project went from over 1 gig to roughly 500mb