Lots of good things happening here, and some suggestions (if you want them or not)...
- Once I realized you could equip items, the combat was fun!
- Great music!
- The cyclops enemies were enjoyable to sneak around and sneak attack.
- I don't see many games based on having the cyclops as an enemy so that was neat!
Issues:
- I think the ratio of width to height on the grid could be improved. I expect the grid width to be equal to the height, so it made it feel like I was taking little baby steps.
- I thought the graphics were quite good, but the way things interacted and feedback did not reach the same level of quality. While there were a number of attack animations for the cyclops, I did not notice that they reacted to getting hit. Obviously in a jam, time is a big factor so it's forgivable. But if you plan to develop it further that would be a suggestion.
- Another thing was the model quality of the items and monsters was much more strongly developed than the environment.