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(+1)

Hi 1StepCloser, good to see you in the jam again!  I am loving the game title, and the game thumbnail looks new to me as well.  I feel like the pixel art style for the title image fits the game really well.  I had not noticed the smaller size of the UI buttons on previous versions of the game, but the updated button size seemed like it was working well.  I had a little bit of an issue with the pool mini game where I accidently clicked too far outside of the screen and it exited the mini game as a loss.  Other than that I did not notice any problems with mis-clicks or selecting the wrong things in the menus.

I really liked the addition of the pool mini game overall though.  I was disappointed to click out of the screen mostly because I was having fun with that one lol.  I was also able to find the soul fragment in the flashlight mini game this time, I think I just had trouble because I was playing on a track pad the last time I was testing it out.  

I wish I had more critique to give but other than the mini game thing I really didn't have any issues, the game played smoothly and was an engaging experience.  On a more personal note I am curious if you have any suggestions for an .ico converter.  I would like to have custom icons for my games but I'm always a little wary of the online image converters.  If you used an online converter and thought it worked well I would be interested to hear your recommendation. 

Thanks a lot for the feedback Ase!

I am loving the game title, and the game thumbnail looks new to me as well.  I feel like the pixel art style for the title image fits the game really well.  

Thanks! 

I had a little bit of an issue with the pool mini game where I accidently clicked too far outside of the screen and it exited the mini game as a loss.

Thanks! I will get to work on fixing this issue!

I was also able to find the soul fragment in the flashlight mini game this time, I think I just had trouble because I was playing on a track pad the last time I was testing it out.  

Ahh, I see! One other factor is world level, the higher you climb, the more difficult that event (and most other events) becomes.

On a more personal note I am curious if you have any suggestions for an .ico converter. 

I use a method that is mostly done by the engine I use; I just need to ensure I have a few icon images of a specific size loaded in my project before exporting.

What's your main worry with online image converters (safety, privacy, etc)?

(+1)

I guess my main concern is safety, although I am aware I'm being overly cautious lol.  There are probably very few malicious image converters but since I noticed you had the custom icon I thought I might ask if you had a site you would recommend.