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A lot of good ideas here, I love your concept! I like the low resolution pixel art a lot, and how you can explore space from your ship, head towards a planet and then explore it. The atmosphere was oppressive, I enjoyed that a lot too. You might want to pull back the camera a bit, because when you are directly facing a wall, it takes the whole screen and it can make orientation harder. I lost some time on the mining planet trying to orient myself in the dark/blinking section, but besides that, it was a very enjoyable playthrough. Great work!

Thanks for the feedback and I'm happy you enjoyed your play through! The camera orientation was definitely one I struggled with, and am working to address and there's some tile you weren't supposed to be able to walk into (like the lockers for example, they should have been interactable but not walkable) that exacerbates the issue.