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(+2)

Thanks! Visuals would be possible but would take some work; there might be choicescript-style bar graphs. I probably wouldn’t want to extend the game to 1936, since by that point the game’s story would be totally fictional, and I would prefer to keep the story more grounded in historical events.

There are some choices in the game that are just objectively not very useful, and IMO contacting SFIO/Labour is one of them lol (contacting the American socialists is a 100% waste of resources).