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Unfortunately I found myself (or the stairs) being about half a space off-grid which ended up with my being clipped into the ground a lot, and subsequently falling into the void.

That said, the movement is snappy and responsive, felt really nice to move around, and having ramps is something I don’t think I’ve seen in other entries yet. Felt like there was a lot of effort put into the story via the notes, I would perhaps have gone for a smaller environment so it didn’t take so long to get back after a void-fall.

Anyway, nice work, would like to see this patched up and maybe developed further.