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(+1)

This was fun! I played long enough to get two of my marines up to gunner level and then steam rolled everything haha!

I lost at my first attempt but soon got the hang of it.

I like the permanent death idea. That combined with the ability to level up soldiers is a nice mechanic. I'm sure I would have cried if one of my gunners died... However I never really got a taste of this. My first run I was overwhelmed by enemies and so lost my entire army before I had leveled any of them up. My second run I had 2 soldiers, used a couple of mercenaries on the first mission and obliterated the enemy as my soldiers leveled up. So I never felt the sting of perma death!

The music was great, the game play UI and controls were easy to pick up. I do think the UI could do with some improvements. It was not entirely clear how to place units whether it was drag and drop or click to deploy etc. And how to level them up. I didn't work this out till near the end of my first round. Although in hindsight clicking on them is kind of obvious!

One issue I had (on my losing run) was that units got a bit confused when there were too many enemies near. They got stuck changing targets constantly but not firing.

Also give me some more levels to play :)

Great job!

(2 edits) (+1)

Thanks so much for the great feedback! I'm glad to hear you enjoyed the game.

I have gotten a taste of losing upgraded towers during play testing, and it really surprised me how much it stings even with 0 investment into playing! I look forward to adding more difficulty and a lot more content in the coming updates, and I have some ideas to make sure it doesn't feel unfair.

The UI is also something I want to rework a bit in the next update. I have been taking heavy inspiration from Bloons TD UI but if you have any ideas for making the placing of units more intuitive it is highly welcome. I do plan do add some hover effects to placed units to make it more obvious you can click on them

I have also added more in depth tower targeting already which fixes that issue and gives you more control, coming very soon!


PS: Id love to try out your game but currently the only computer I have access to is a Mac. If you are able to release a web or mac version I can give it a try!

I unfortunately removed the web build with this patch! It was getting a bit slow and needs some optimisation. I'll try a Mac build and let you know :) I have no way to test if a Mac build will work though.