really cool concept! nice visuals too, just a bit inconsistent. the mix of manual reloading, top-down movement and first-person aiming works great for this horror setting. I think the reloading is too forgiving, as it skips over empty chambers automatically — you could double down on survival-horror dread with more unforgiving mechanics that require a “realistic” amount of fiddling.
I kept dying to some invisible enemy I couldn’t shoot, and I didn’t find much replay value as the content seems very limited — but that’s expected for a jam game. great work anyway, just a bit rough!