Great graphics in this game. Music and story makes it a good experience throughout.
The house and last dungeon was most fun to play, the mirror part a bit less. I see what you got going here, the story is great and should be the driver of the game. Combat felt hard to understand. And I think I broke the revolver at the end. I had bullets but could not shoot.
The game did not really feel like it moved along a grid, its more spots. But I guess that is how it has to be done unless you size everything to fit a grid.
If you get low health and win the game at the same time both sounds play over each other making it hard to hear whats said.
Nice with customizable controls, maybe Backpack isn't the correct heading on the last one ;) Is these settings mechanics from a previous project?
Super nice project with good polish!