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(+1)

Great job, top marks!

I really appreciate the time you put into the production value here. The camera work, effects, voiceover, and audio were all given a lot of attention! You were able to do a lot of things that I had hoped to do with our game, did it well, and in the same amount of time! I am impressed that you managed to get so much worked in there.

I am sure you are already aware where there is room for improvement here, most of the tradeoffs seem to be very intentional. Visual fidelity, including animations, a fleshed out combat system, enemies, and more backstory/narrative elements are the obvious ones I will mention though. But this seems like it has a lot of potential to be a great vertical slice, good work!

(+1)

Thank you for playing, and thank you for such a lovely comment.

It is quite possibly all style and no substance, but I'm glad it is appreciated. I wasn't sure what to do coming in, so I simply decided to try and start and finish in a visually nice way and then figure out how to fill the middle in!

It seems that jams are a museum of tradeoffs and you've hit the nail on those, I certainly intend to address many of those elements in the future. I've been working my way through all of the textures and recreating them in 3d this weekend for a nice boost.

Thank you again for your thoughtful words and helpful pointers for me to take this further.