This is a very large game in dire, dire need of a map, or at least directions. The presentation is phenomenal, and the gameplay works great for the most part; moving felt a bit sticky, sometimes doing double turns without intending to.
Potions went largely unused as level ups happen incredibly frequently and they are free health restores.
I talked to a skeleton who told me to go north-east to find a brain. I went that way, found a heart, and past the barrier(?) he told me he undid was a dead end.
Didn't manage to finish it, but if you work on it in the future, if you include something to help the player from getting lost, it would be a great step up!