I know I'm very late to this but might as well talk about what hasn't been talked about yet, we'll start with the good:
Dialogue is great very hooked in on it can't wait to see what happens in the full release. The animation had me feral, so great job on that. In terms of money making, I think it's perfect right now, the package minigame feels good right now, and the coin toss one I'm a really big fan of. Sounds sound great (cause I'm a little freaky I can't wait for farts to be added). The fast travel options is honestly a great addition. I noticed you added the thong that I mentioned in the previous update, so honestly I'm really happy about that. I honestly think locking the customization is a good call since it gives us more to do. I noticed the dialogue bubbles too, honestly great addition cause it's easier to track who's got stuff to say. Overall both demo versions of the game are great, and I still can't wait for the full release.
Stuff to improve:
Starting out, I think the packaging minigame should be brought down to 2 energy. If you're like me, and have either amazing tapping skills, or be able to have a frictionless mouse scroller (where if you bind left click to down scroll you get an insane amount left clicks in a single second) you can easily max out your belly capacity in the first few times you play the inflation minigame. I think the weight gain stuff should come from actually feeding the character rather then the inflation minigame that can be cheesed easily. This might be an unpopular opinion since I know everyone wants to make her as huge as possible, but lets not kid ourselves, it's incredibly easy to get her to be huge. As for clothes, there's a few problems with the bra and the pasties, they just don't fit to well in my opinion. Although I do think that locking the customization options is good, I do think that the hair styles shouldn't since a lot of the time you'll just be using the default options until you unlock the coin flip minigame. I think that there should be a way to be able to replay the animations without having to restart the game. There are other issues, but they've already been talked about so I don't think I'll mention them here.
Questions:
1) Does the weight bonus in the packaging minigame come from how much food was packaged, or how heavy your character is?
2) Do you have planned to add a way rub the playable character's belly? (I think this would be a great addition)
2.1) In addition to question 2, have you planned a way for us the players to interact with the playable character aside from feeding them?
3) Is the playable map going to be expanded for if you add more characters to interact with?
4) For the full release, could the possiblity of missions be added? For example have a mission be to give the NPC's certain foods to get a reward from them.
5) Are you going to be releasing both PC and Mobile versions simultaneously from now on?
6) How are you doing? Have you been taking care of yourself, and looking after both your mental and physical states?