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Ok i kinda found out how to add stuff, though im still having trouble adding variables

It depends on what you want to use the variables for -- like storing numbers and persistent data or music and images. Depending on what you want the variables to do, there's different ways to implement them in Ren'py. 

I read forums and stuff to see if there were certain things I could do but I started with watching the videos in these playlists:

Visual Novel Design's "Ren'Py Essentials":

https://youtube.com/playlist?list=PLMdFGlfdL57MSSForRZZBJtS-N9thXSA6&si=keI05hqF...

Zeil Learnings's "Visual Novel using Ren'Py":

https://youtube.com/playlist?list=PLlZCSNfSKux2hXoo46rbBIVzl-7pZFRQh&si=F4tSIpid...

Learning the basics makes it easier to see what the code in mine and others' Ren'Py games is trying to do. I hope that helps! Good luck!

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If i make a fan "DLC" of the game should i post the entire game or just put the rpy files in a zip and a folder with the custom image the fan dlc would use with a notepad instruction on installing it

Simply.

option 1: put it as a simple download (entire game)

option 2: put the rpy files in a zip, add the Image folder called "DLC" and have a notepad request to move it to your game folder and if it asks to replace anything hit "yes"

I think option 2 would be best. Thank you for asking!

Curious how is the backgrounds made?

**Sorry this is so late! I wrote this days ago but then came back and saw that itch.io had saved my reply, but I hadn't actually pressed "Post reply"!

For most of the backgrounds, I found reference photos on Pexels.com and redrew them at bizarre angles. I heavily edited all of them in Medibang: blurred them out, added chromatic aberration, inverted colors, added overlays with saturated colors or noise for fuzzy effect, etc.