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Well hello there! 

You made an  very hard wavespawner... with no waves...

Issues I think the game has:

- No Time to Collect drops
- Bullets do not despawn when they hit you
- To many Enemies to early in the Game
- No Visible indication when the Player get hit.
-When the player dies you can t reset and have to look how the monsters eat your Crystal q.q heartbreaking!

Pros:

-Fluid Gameplay, Movement was nice
-Shooting felt a little slow but worked 
-Collection worked proper
-Level up works just fine

You made a Great submission! 

(+1)

Hello!

Thank you very much for your feedback and lots of useful tips!

I will definitely release an update in which I will correct the shortcomings... and perhaps add something new (this is not certain)

Your feedback really made me understand where I am weak and what I need to study further.

I hope my next games will only be better

Thanks for the praise and GLHF!