Made it to the end! Really fun concept. The time slow balls you have to dodge is a great twist on a classic platformer. Two very small thoughts: 1) I think the time slow messes with the gravity scale somehow. I noticed when I'm slowed I tend to jump higher, maybe this is on purpose? 2) If you pursue this game further (which you totally could), I'd maybe try to find a different way to do the timer. I felt like the big bubble letters behind the level were a big distracting and I sometimes confused the number as a platform I could jump on. Otherwise, awesome work for such a short time period!