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(4 edits)

A great visual novel with a neat game mechanic that influences dialogue choices and multiple endings, it reminds me a little bit of Princess Maker! Here's my playthrough for anyone interested:

a few of the traits were quite difficult to figure out, so here's an unofficial endings guide for anybody who got stuck like me (slight spoiler warning):

  • Obedient: Don't break your chains and then go to sleep
  • Misguided: Break the glass in the aquarium room with the hammer and then break the talking mirror when given the chance
  • Kindhearted: Don't break the glass in the aquarium room, clean up the glass shards after breaking the glass case in the insect collection room, head back down to the aquarium room, and then intervene to save the servant when given the chance
  • Lorekeeper: Read all the books contained in the drawers in the room with the floor hatch and closet (keep interacting with it until you get the hint for the 4-digit passcode), open the small box on the shelf with the passcode in the talking mirror room after obtaining its crystal peacefully
  • Strong-Willed: Ignore the bugs and also resist the temptation to scratch when first arriving to the insect collection room, then express your discomfort to the talking mirror when given the chance
  • True Ending: Simply gather all 3 crystals without activating the other endings or game overs, it should default to this ending