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(+1)(-5)

I would literally pay to play this game if the artstyle was not so goofy, in years all aspects of lust doll have been perfected EXCEPT the goofy artstyle. More sprites came in, more details also did, but whoever did the artstyle had way less development in time compared to the games story, world building, mechanics and such.

(+4)

Personal preference here, I like the art style! Better than anything I could ever do.

(+1)

Thank you, happy to hear!

(2 edits) (+1)

I personally think the NPCs have better art than the PC... also it can't be changed much because it's easier to put items on a fixed model than redo the character a bunch of times

(+1)

It's definitely easier to make them look better, since they have less interchangeable parts!

(1 edit) (+2)

I'm actually a solo developer, so it's all done by me! Sorry to hear my art doesn't do it for you, but I'm happy the other parts are good! It's pretty unlikely to change at this point, as the art style needs to be consistent throughout the game.

Edit: you can also turn off the art in the options, so maybe that might work better for you?

Thanks for the clarification, it should be really hard to handle it all alone so I highly respect that. I love the game regardless the art so don't be sorry. Well for my small critique I did a tad bit harsh comparison since there is a lot of games out there with the opposite situation, especially all the nfsw visual novel 'games' factory-produced which basically abuse good drawing artists for a low-effort story game. It just becomes a nuisance to me, and ofc not to anybody else including you, that a game like lust doll I love for many reasons fall short on only thing I find in many other mediocre games. And I'm more sorry to say that your artstyle does look goofy to me.