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(1 edit) (+1)

Incredible graphics and atmosphere but I'm a sucker for this 3D pixel art aesthetic anyway. :)  I think your sanity drains frustratingly quickly. I felt like there was a mismatch between the atmosphere which said to me 'be cautious' but then the meter is saying 'dash about like a madman'. I really dug the lock picking minigame, super simple idea but works well. Movement-wise I missed being able to hold keys for continuous movement. Also, unsure whether this is intentional but I completed the game on my third try but never had an encounter with any enemies. Overall, really enjoyed playing this one. :)

(+1)

Hey there, thanks for playing, and for the feedback. Several points raised I think have been addressed now in a build that will make it to itch once all the voting is over, such as sanity drain speed, holding keys.

As for the lack of combat, that was unfortunately by design, I didn’t allow enough time to really put a combat system together, so the shadowy figures you see are purely mood and serve no other purpose.

Hopefully I’ll find time to add a combat system in the future so you can go toe to toe with some crazed cultists.

Thanks again.