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Not sure when it will be released, (could be this week if the rain continues!) but I want it to be a bit more than a re-skinned version of MM.

On the surface it looks (and plays) similar but I've employed new code routines which use a lot less memory which means I can pack more in.

The original intention was to make this a puzzler but its way too fast and frantic for that so I'll stick with the original shooter format. 

I will be looking for play testers at some point to get feedback, so if you are up for it I will release a demo for you to sample.

Haha!  I am now in a trap - I want to play test - but this falls into the catagory of Rougecraft where I won't look at the demo and want to see the final thing.

I enjoyed the first one that much to be honest I'll pass on the playtest as I want to experience the end results.

I will also be buying the next one and factoring in an additional amount due to the fun I had the first time around... :) ...you have a "take my money" on this based on your previous work

Games gone live now.

(+1)

Boom!!!!
Instant purchase - well in about ten seconds !!!
I'll post the video when done tonight...