wow this is a really intense experience. You convey well the first-person lens of someone sharing an intimate traumatic personal experience. Thematically, I think the way you handle fuzzy memories and depressive episodes feel really real and critical. You lean well into the surreal with all the abstracted sounds and plot, jarring scene cuts and fuzzy filters and I appreciate the way you use them to describe depression and memories of things you might not even want to remember. I am intrigued about the characters and mysteries and hope to see more at some point.
As for gameplay, I probably would like a little more mouseover interactivity to signal things can be interacted with. I also think some of the audio should be treated a little more smooth (short audio stings shouldnt restart between areas). I might like specifically the typing-text cutscenes to be a bit faster, but I understand if that is something you protect for.
Great game but more importantly, I hope you have a support network to help you manage your trauma.
take care, and congrats on the release.