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This was a fun little game, and I enjoyed it. I have filled out the form.

Here is my feedback

Things that I think really worked

  1. The inverted, build an army to kill the goblins lair was fun, and after the first round, I was ready for more
  2. Being able to control the units and attack the towers was fun and interesting
  3. It was really fun to be able to build my units and set up the right combination of units
  4. The guides were helping me great, and I liked it

Things that I think should be improved

  1. The building the setup of units was really fun and showed great potential, and I would work on making that work better
  2. The controling of the units did not have a lot of visual feedback and the "dragging" around the units gives you individual control. But to be honest I would have been just as happy to just be able to select the unit and control that. Chosing individual soldiers seemed a bit to "detailed" 
  3. My units got stuck behind the fence because I tried to attack a tower, so they stopped attacking the fence.

Thank you for sharing your game! 

If you have 10 minutes to spare to test my game and give some feedback that would be really great: https://itch.io/t/3658231/strategy-game-about-bunnies-building-a-rocket-gameplay...

(+1)

Thank you very much for the feedback and suggestions.

The pathfinding is one of my main challenges and I definitely need to work on that, that's right. Same for the UI, still I appreciate that the tutorial system has helped you.
I have fixed the bug you encountered on the start of level 2, good catch! It seems to have been a specific WebGL issue but it made me rework a bit scene loading to make it cleaner.

I will definitely take a look at your game and try to help you back.