Hi! I'm a fan of card-based roguelikes, so this entry is really appealing to me! However, I'm having some problems playing the game and I don't know if I'm doing something wrong. It seems as if not winning the match on turn 1 makes me able to use both my cards AND the opponents', and the turn cannot progress, so the game loop gets blocked. The game doesn't have an exit button (from what I've seen and tried out) and I have to manually restart the game.
The cards are nicely designed (really like the use of keywords and the short descriptions), same with the HUD except maybe the card placement and order, which I personally found a little confusing. Also the pixel art is quite good for a non-artist!
Here is a list of things that would make the game a more enjoyable experience, at least for me:
- Add a QUIT/Menu button/key that can exit the game/get back to main menu. It's really important for non-web games (even more if fullscreen) to have some kind of emergency-button in case the game loop gets blocked and the player cannot progress.
- It seems to force me to play all cards in my hand to be able to finish my turn. I can select the order in which the cards are played, so I have come to realize that maybe it's a desing choice to force the player to make the best use of its cards, regardless if you don't really want to use it. If that's the case, it would be nice to explain it in the game page or an in-game tutorial.
I hope this is not too big of a comment, but I really wanted to play more of the game so I think it's nice to give some criticism! Going to try to get past turn 2 right now, if the bug does not trigger for some reason.
Anyway, thanks for the submission!