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(+1)

Got a crash on level 7 I think when opening a chest and an enemy occupied that square in same motion. Got an error message I tried to screenshot but did not get it.

Would be nice if settings stay when restarting the game.

Mouse sensitivity changed from windows settings so it was a bit strange to move around in the the menu and game.

The gameplay is very fun and I like how it incorporates the dungeon into the combat even though it is card based, well done. The combat feels engaging and it is fun to figure out tactics on how to fight the enemies in the best way.

I think the enemies could be a bit tougher, and the game could and should be expanded to be longer, but for the jam it might be ok as a short demo. I never understood that I fought the boss. Maybe I missed something, I did clear the game and win though.

Some cards did not act as I expected during the fights though, so maybe make that a bit clearer. Sometimes I killed enemies that had a lot of health left which left me baffled. I never understood if there were an end to the draw deck and if there was any drawback in just reshuffle to get the cards you need.

The graphics looks awesome and I really like the theme that it uses. Some text is a bit hard to read but it works.

Good Job!

Thanks for playing and for the feedback!

I've been squashing a couple of crash bugs relating to objects trying to get grid cells that don't exist so it's probably something to do with that, hopefully that's fixed. The Settings menu was a last minute addition, I'll work on polishing it up and making fullscreen feel better. I've gotten a lot of feedback regarding things not being super clear so better descriptions and a proper tutorial is on the TODO list.

The deck only shuffles when you transition to the next level or when you play the Ancient Orb card :)