Thanks for feedback man. As for the visual look, well my intention was not to go the cliched 90s hacker/deep web/spooky red room stuff, the color palatte and everything that went with it was directed towards a more soothing vibe, so that the game can ease you in and then sweep the rug under you. Obviously we spent a lot of time on the graphics, so much so that we couldn't deliver our own intended vision, we are already at work on a /complete/ version of the game. If you are interested then you can always stick around ^^.