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(+1)

Here are points to improve:

  • Controls are not easy to understand. A good idea to make the tutorial a better experience is to cut it in small parts. So lets say you see a box, then you can tell the player press X to destroy the box. Instead of giving all the information at once in a single dialogue.
  • Some tiles are not well placed. 
  • The art is not always coherent. The tiles have a slightly different art style than the characters for exemple.
  • Its nice that the game uses vector art. But sometimes there are strokes/lines that are too small and appear pixelated and flickering.
  • The UI does not look too good. Especially the Arial font used for the text

I really like the effect in the main menu and the effect when you kill enemies, its epic! :D