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(+1)

There's unfortunately no way to change how the screen behaves on my end. I've tried messing with the values in the lua files, but I have no idea what I'm doing and it doesn't seem to have any effect..

(1 edit) (+1)

I'm able to workaround the scaling problem by changing line 9 in gamesystem.lua from "scaling = GAME.scaling or 1" to "scaling = 1". However, during game play,  I cannot release a card after picking one up. Looks like touch events are not correctly handled.

(+1)

I got as far by trial and error and I also have the touch input problems... Damn, this would have been perfect for my Z Fold 5...

I hope I can address these issues eventually! We have plans to add a couple more solitaires and such so there'll certainly be patches incoming.