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(+2)

Its a bit different game for sure. Finding cats was a strange objective, but I guess it could have been crystals or idols or whatever. The mechanics of gathering swords and shields to power up the character is a nice and easy way of progressing. But it felt a bit like the player got overpowered. I never had any clue on where I was going in the dungeon, I just wandered around aimlessly trying to reach new areas until I got out. The soundscape is super nice and it works with this kind of graphics. Super nice retro feel over it. Would have liked the controls to be a bit more snappy, but they worked. Nice work!