The game feels just right, with all the essential elements to enjoy it implemented. It doesn't feel like any important feature is missing or has been rushed.
Strong theme implementation (Infinity/The Endless).
Some causes of death are pathetic in a fun way ("you stare at the bonfire for a century, good luck next time !")
The idea of the three fingers "Hand of God" that look like a chicken feet pleases me a lot, for some reason. Thanks you for this.
I didn't find a way to use the ring that make you blind. I supposed it could be useful to protect against the eyeballs, but it didn't seem to work, so I walked backwards to avoid their gaze.
Bug: After dying to the gaze of eyeball enemy, you still take damage at respawn with each rotate (Q/E) until you move (W/A/S/D). I assume the line of sight check is only done after a move.