I'm sorry you felt that way about the experience. If you're open to trying again, we're hoping to have a hintbook out soon.
Viewing post in Koishi's Quest jam comments
Well, I'm sorry you felt sorry about how I felt. I didn't feel like I was wasting my time or anything but I may have come off too harsh. I just wanted to give constructive criticism and give insights into why I didn't like it, because to me, those things help getting better at making games and that's what game jams are about (to me at least).
While what I said about the hitboxes is likely to make it better for almost all players, it's likely that there are some players enjoying scanning through the screen like that, so keep in mind that while insights on what players like can be valuable, you don't have to feel bad about any particular player (like me) not liking a game. That may also be just not the right type of game for me.
As for trying again, there are so many entries this jam that I doubt I'll feel like it once I'm done with them, but we'll see.