Don't look at language, because I from another country.
I have some in my opinion interesting ideas:
1) Ability to tame the parrot;
2) the Dog (it can be found as a puppy on the boat and gradually grow into a dog. The dog may begin barking at the approach of sharks);
3) New plants (carrots, tomatoes, wheat, etc.);
4) Accessories for Pets (cage, bowl, a place to sleep);
5) the night and the bed (which can be saved);
6) Candles, lamps and lanterns;
7) the third person;
8) Variety of food (and animals too);
9) a More adequate physics;
10) Steel underwater cage that a shark can't eat;
11) Ability to swim under water;
12) New weapons (knife, spear, etc.);
13) a New shark species;
14) Improvement to igraa (damage, HP, time without food and water, running speed and swimming time can a player be under water, endurance);
15) Rain and capacitance which will drain rain water after drinking that much stronger to quench the thirst;
16) Diseases that are appearing now if you long to be in the rain without shelter, and if you eat raw meat or drink the water of the sea (of the disease will reduce damage, running speed and the player will be more willing to drink);
17) the Umbrella and clothes;
18) Cooldowns upon death shark;
19) early In the game the opportunity to choose the ocean;
20) Winter and warm clothing in some oceans;
21) Rare boats which can be animal;
22) Sheep wool which can be made warm clothes;
23,1) Islands and boats (on the island will not sail things (to a point out to sea));
23,2) Instead of Islands you can have to be able to pour earth on the Board (to polucilasi, something similar to the island), and to grow grass and thus to raise sheep;
24) the Possibility of breeding sheep;
25) Compass with which to return home.