Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Hi,

Thanks for taking the time to check out Operator.

I enjoyed your video and hope you had a fun birthday!

It seems there are some persistent issues with the quest triggers and events firing at the correct times.

I wasn't sure if they were isolated but it seems most players are experiencing the same problems!

Hopefully, they are easy to fix and I can release an updated build.

Thanks again for sharing the video I enjoyed watching you play and it is valuable feedback.

There was a deliberate attempt to make the player a little unsure and unsettled but not in a way that makes the game less engaging.

In future projects, I know that I must be a bit clearer about setting, displaying, and leading the player down a path with clearly communicated goals.

Some of these issues are down to the quest text and events not updating at the right time but I think a slow-burn intro and a gradual build-up of tension only works well if the player understands the basic elements of play.

I have not quite managed that with this one!

EDIT:

Deployed a hotfix to address issues with timers/triggers.