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Updated to 0.0.0.6

Based on playtesting feedback and highlighted bugs:

- Adjusted eventTimers for quests.
- Changes to QuestConditions/Triggers.
- Changes to levelBlueprint to address quest issue.
- Adjusted timers for certain UI Updates.

Not a content update but should resolve issues with the instructions and quest triggers not updating correctly.

I may revisit this project to polish and add features but it is a low priority currently.

Hopefully, this patch makes the short experience more satisfying in the meantime!

If there are any more bugs, feel free to leave a comment and I will investigate further!