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Pretty cool!  I like the old raycaster feel =).  I didn't managed to escape after a few tries, my health dropped without me noticing getting hit (I guess, shots from above?) and then it was too late.  I wasn't able to figure out if there was any indication of which places I could go up and which I could not, so often found myself next to a wall that I couldn't climb and needing to backtrack, which was a bit frustrating.  Enemies were really cool looking, and I enjoyed the switching mana color mechanic to keep me on my toes!