Pretty cool! I like the old raycaster feel =). I didn't managed to escape after a few tries, my health dropped without me noticing getting hit (I guess, shots from above?) and then it was too late. I wasn't able to figure out if there was any indication of which places I could go up and which I could not, so often found myself next to a wall that I couldn't climb and needing to backtrack, which was a bit frustrating. Enemies were really cool looking, and I enjoyed the switching mana color mechanic to keep me on my toes!