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(+1)

I came here again with some things to say...


Firstly, I would really like for Android to leave the analog stick closer to the corner of the screen, or at least give us a configuration where we can decide the best location.


second, the game could have some level systems, something simpler like, for every 1 enemy killed you gain 1 point and you need 5 or more points to increase some attribute, this is because the stamina bar drops very quickly with each attack, when it recharges it is very slow, and it only recharges when everything is peaceful, so it either recharges faster or adds something that can speed it up.


third, this is really important, the sewer map has a problem, it has a heavy lag, too much lag to the point of making you want to stop playing, adding to the very far analog stick, stamina that recharges slowly, fast and low enemies that leave from our basic attack range, everything together makes this map much more difficult than it really is.


that's all for today.

Thanks for the suggestion. o( ̄▽ ̄)d

Delays in the sewers can be solved by turning off water reflections in the options

New problem discovered, it's crashing, it's been 3 times so far, from the beginning of the game to the train tracks

You can try turning off full screen mode or lowering the resolution. ヾ(•ω•`)o

Instead of me always needing to disable or activate things, why doesn't the developer himself solve the whole problem at once? I liked the game and I want to play with everything the game has available without disabling anything!

(+1)

I will try to optimize as much as possible. ヾ(•ω•`)o

But there are so many different cell phone models that it's impossible to make all of them work perfectly with the same settings.